Microsoft is expected to begin supporting GPU decompression in version 1.1 of the DirectX I/O API DirectStorage, which uses a compression format contributed by Nvidia, GDeflate, with the goal of dramatically reducing game load times on PCs. DirectStorage is the Xbox Velocity architecture originally used on Microsoft’s Xbox Series X, which can greatly reduce the time players spend waiting for games to load. In 2020, Microsoft decided to port DirectStorage to the personal computer platform to provide Windows games. Better I/O technology.
